
Carimbolar is a stamp machine designed to stimulate children's creativity, motor skills, and cognitive development. It allows children to combine different shapes, apply paint, and print their designs on paper, turning simple actions into imaginative outcomes.
The project involved not only the design and production of the toy but also the creation of a cohesive visual identity and packaging that aligned with the playful and educational nature of the product.
The primary audience for Carimbolar is children aged 4 and above.
The need arose from recognizing the importance of fostering hands-on creativity and collaborative play in early childhood. Carimbolar provides an engaging way for children to explore textures, colors, and shapes while encouraging cooperation and experimentation.

Brainstorm of concept ideas
Identification of target users
Desk research
Establishment of key project goals (creativity, collaboration, and motor skill development)
Identification of technical and material constraints
Exploration of modular forms and mechanical feasibility
Concept sketches and low-fidelity prototypes
Development of the "Carimbolas" (modular stamp pieces)


Carimbolar is an interactive stamp machine where children can create unique prints by combining modular stamp pieces. The toy features:
Custom modular pieces (Carimbolas) with diverse engraved shapes.
A user-friendly mechanism for easy assembly and stamping.
A thoughtfully designed visual identity and packaging to enhance the product's playful appeal.
One of the most significant challenges was the hands-on nature of the project. We worked with unfamiliar tools, including woodworking equipment, 3D modeling software, and CNC machinery. Managing the transition from digital design to physical production required constant iteration and problem-solving.
Another challenge was the tight timeline—we had approximately 2.5 months to develop the toy and another 2.5 monthsfor the packaging. This demanded efficient time management and rapid prototyping.
We also gained practical experience in material selection, file preparation for print, and the complexities of manual assembly in a production environment.


ALINE REIS SILVA
São Paulo, Brasil
